Handspring Health

Employer

Handspring Health Client

My Role

Sole Product Designer

Year

2022-2023

Goal

Design a web responsive platform that provides a best-in-class healthcare experience for children and young adults seeking behavioral health therapy.

Challenge

The primary challenge of this project, a responsive web platform, was to design a structure adaptable for two distinct user demographics: parents and young adults, while ensuring optimal usability on both mobile and desktop devices.

Problems

Rising Mental Health Disorders:

1 in 5 children in the US have a diagnosable mental health disorder, often going untreated.

Inaccessible and Costly Care:

Low availability of in-network providers and long waitlists make timely treatment difficult.

Lack of Parental Support:

Parents struggle to find reliable resources and support for their children's mental health needs.

Informational Architecture

Interviews with stakeholders helped me to create a great foundation for establishing IA.

IA created in the FigJam

Features I Owned As a Sole Designer

• Sign Up Flow & First Scheduling

• Home Dashboard

• Account

• Messaging Center

• Appointments

Design Thinking

• What is a must-have during the Sign Up process?

• What is s must have before scheduling the first intake call?

• What can we cut? Can we ask some information later in the journey?

• Conduct multiple interviews with 3 providers and 2 intake coordinators to get their expertise.

New Onboarding Experience

• Reduced the questionnaire to the basic, most needed minimum

• Added an option to pay later

• Added gender types

• Added a visual indicator of steps

Dashboards

Goal: Design a dashboard that allows users to easily navigate between action items, appointments, and providers. The dashboard for Persona #2 (Parent) includes additional functionality built on top of the experience for Persona #1 (Child).

Persona #1 - Young Adult
Persona #2 - Parent

Account

Same applies to the Account experience.

Persona #1 - Young Adult
Persona #2 - Parent

Design System

When a Visual Design was established, I put together a design system which included various patterns and notifications / error states.

Preview of the design system

Interactions

Detailed documentation of interactions always helps to avoid back and forth with engineers.

Filter interaction

Proud moment of HandSpring Health being featured on the Times Square